Populate your Box2D world using the libgdx maps API. to generate the swf.Download the Pixel Packer tool here (it’s free!) Download the source code from GitHub to import the data generated by Pixel Packer.Follow the readme example in the github repository to test your animation. Getting Started Create your animation with Adobe Flash.Ensure each MovieClip has it’s AS Linkage set.Install the Export Library as SWFs Flash extension by Lancia Co. It also allows developers to create larger animations than would otherwise be possible. This results in a dramatically smaller sprite sheet thereby reducing memory load and file size. Instead of capturing each frame of an animation, Pixel Packer exports only the individual image assets along with the data that describes the frame transformations. Pixel Packer is a tool for Haxe NME to generate smaller sprite sheets than current offerings. One thing we’re still thinking about is the various ways to make sharing of user-built content as easy as possible. Halfway is coming out later this year, and we will shortly thereafter release an entire toolchain that will allow anyone to build their own levels and campaigns for the game. When we started working on Halfway, we knew that it’ll be something we want to plan for from the beginning. One of the aspects we’ve always wanted to make sure is that our games come with good modding support.
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